Dangerous Waters Full Version Download

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Dangerous Waters Full Version Download Average ratng: 7,6/10 7963 reviews

TVGuide has every full episode so you can stay-up-to-date and watch your favorite show Dangerous Waters anytime, anywhere. Dangerous Waters: Return to Troy March 11, 2019. Download the TV. DANGEROUS WATERS QUICK REFERENCE SHEETS CURRENTLY INCLUDES: Seawolf, 688i, FFG, P-3C These sheets are a quick reference of controls for various platforms in Dangerous Waters. The information included has been compiled from a number excellent and detailed guides developed by others (see. Here it is, y'all! A contemporary fix to get Dangerous Waters running on Windows 8 and Windows 10. I did not make this fix; credit for that goes to Komat of. Dangerous Waters Downloads: Landlubbers Survival Guide for Dangerous Waters, v0.6 by Smaragdadler. Dangerous Waters Patch v1.04. LuftWolf and Amizaur's Weapons and Sensors Realism Mod (LWAMI) Version 3.08. Full package weighing about 17MB inside a nice and easy to use installer.

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This page contains very early version of simple wrapper which improves compatibility of Dangerous Waters with Windows 8 and Windows 10.

Background of the problem(s)

Dangerous Waters Full Game Download

The Windows 8 does not directly support 16-bit display modes anymore. For old applications it provides a thin emulation layer which transparently changes the parameters used to create the default back buffer from R5G6B5 to X8R8G8B8. This works well for applications which render geometry using the standard drawing calls and do not care about the real layout of the buffer. Unfortunately DW draws its UI by locking the buffer and manually writing it here. While the game seems to contain some code to support 32bit back buffers, it was likely not tested, does not work and will crash the game.

On Windows 10 (at least Nvidia driver) the Present call will generate black screen if the device was created with D3DSWAPEFFECT_COPY swap effect.

What the wrapper does

It redirects all rendering of the game to separate new lockable 16-bit color buffer and when the game wants to show the result, it blits that buffer to the 32-bit one created by the compatibility layer. Please note that the wrapper is designed to work with DW and it only implements the minimal functionality required by the game.

It also replaces the swap effect with D3DSWAPEFFECT_DISCARD and removes unnecessary D3DPRESENTFLAG_LOCKABLE_BACKBUFFER flag just to be sure.

Installation

Unpack the archive to the game directory.

Download

Version 0.02 (3.8.2015) - Very experimental.
Source code
  • Fixed black screen on Windows 10.

History

Version 0.01 (26.10.2014) - Very experimental.
Source code
  • Initial version. I did only minimal testing. There is a known issue with crash when trying to change resolution in game options screen. Until that issue is fixed, edit dangerouswaters.ini to change the resolution.

Dangerous Waters is a naval combat simulation that has players controlling 12 types of submarines, frigates, helicopters, and planes. Each vessel's detailed cluster of instruments and capabilities can be monitored entirely by the player or assigned to the computer AI to handle all or a select few operations. More than 270 surface, submarine, and air units from 17 navies have been recreated using actual data from the U.S. Naval Institute. Dangerous Waters also includes a dynamic, randomly generated campaign with the option for players to create their own missions with the built-in scenario editor. In addition to the campaign, the game features a series of single or quick missions that pits different nations against one another for supremacy over the high seas. Both cooperative and competitive multiplayer modes are supported for up to 32 players, allowing friends to command different crew stations from within the same ship or challenge each other to all-out naval warfare.

Dangerous Waters is an ultra realistic naval simulation. To call it a game would be doing an injustice to the incredible depth of knowledge and research put into the game by its developer, Sonalysts. The best thing I can say about this simulation is that it has more detail than I have ever seen from any other game. Likewise, the worst thing I can say about this simulation is that it has more detail than I have ever seen from any other game.

A disappointment with Dangerous Waters is the lack of an included printed manual with the basic level software. A printed manual is provided with the deluxe version but only as a PDF file with the basic version. IMHO, the manual is absolutely essential to mastering Dangerous Waters. Since the manual has over 500 pages, I highly encourage you to get the printed version. This is one simulation that proved to me how little I knew about the real life operation of the simulated vehicles modeled in this game. You will need the manual close at hand.

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The game is not for those looking to hop on there computer and experience naval battles in a matter if minutes. Patience and a love for detail are required by players to truly enjoy Dangerous Waters. Players are required to operate radar, sonar, weapon controls, and navigation on submarines, ships, helicopters, and fixed wing aircraft. Dangerous Waters has most aspects of maritime battles covered. Just remember to ensure your schedule provides plenty of uninterrupted time before starting into a mission. If this sounds like what you are looking for, Dangerous Waters will be a smash hit. If you are starting to get intimidated by my constant emphasis of the games complexities, steer clear and join the rest of us playing with games closer to the arcade end of the spectrum.

Those who notice the 'auto crew' option may be lulled into a false sense that they can handle Dangerous Waters before hours of practice and in depth knowledge of the manual, and the game. That would be the same mistake I made when first attempting to master this game, only to find myself adrift in the ocean aimlessly hitting buttons in a desperate attempt to gain control of the situation.

Gameplay is campaign based with eleven missions with up to four choices of platforms in each. The graphics and sound effects are not what I would call cutting edge. However, they are sufficient for the target audience who is more interested in the realism of controls and instruments than flashy graphics. I doubt that the enjoyment of those who like this type of simulation would be improved by additional graphical and audio depth.

Dangerous Waters is a very challenging game, and unless you are a fan of absolutely true-to-life realism and don't mind mastering all of the small details of submarine operation, then you'll probably want to steer clear of this one. If you're a fan of the genre, and enjoy the realism, then it doesn't get much better then this. I can't help but think that, if you can operate this simulation properly, you would be an asset on any actual maritime vessel.

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Destroyer Command, Sub Command: Akula Seawolf 688(I), Combat Flight Simulator 3: Battle for Europe, Jane's 688(I) Hunter/Killer, Command Aces of The Deep, Enigma: Rising Tide, Armored Fist 3, Jane's Fleet Command